Creates the special effect in the stated location using the model file with a path modelName.
The altitude (Z) of the newly spawned effect is at the ground level, be it terrain, some pathable destructable or on top of water.
In other words, the effect's Z coordinate does not have to be 0.
Creates the special effect in the stated location using the model file with a path modelName. The altitude (Z) of the newly spawned effect is at the ground level, be it terrain, some pathable destructable or on top of water. In other words, the effect's Z coordinate does not have to be 0.