The target unit of the damage event. If damage is AoE, your trigger will run separately for each target without known issues. This returns the same result as GetTriggerUnit.
GetTriggerUnit
EVENT_UNIT_DAMAGED
1.31
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The target unit of the damage event. If damage is AoE, your trigger will run separately for each target without known issues. This returns the same result as
GetTriggerUnit
.EVENT_UNIT_DAMAGED