Function BlzSetSpecialEffectOrientation

  • Changes(set) the yaw, pitch and roll of the passed special effect.

    Yaw, pitch and roll are reals, which means that they can be both negative and positive numbers with decimals.

    Parameters

    • whichEffect: HandleHolder<"effect">
    • yaw: number
    • pitch: number
    • roll: number

    Returns void

    Patch

    1.29

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