Function BlzSetSpecialEffectScale

  • Changes(Set) the scale of a special effect, the entire model will be scaled based on the scale value.

    Even though scale is a real (allows negative and positive numbers with decimals), it should be logically deduced that it shouldn’t be a negative value, object editor forces the minimum to be 0.10 (10% of the original size), it is not yet tested if it supports up to 0.01(1% of the original size).

    Parameters

    Returns void

    Patch

    1.31

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