• Sets the effect's absolute Z position (height).

    Parameters

    Returns void

    Note

    Before 1.29 there was no direct way to set a special effect's height. The following trick was used as a workaround:

    // Creates a temporary platform in the air, the special effect will be put on top of it:
    set tempDestr = CreateDestructableZ('OTis', x, y, z, 0, 1, 0)
    // Effect spawns on top of platform
    call DestroyEffect(AddSpecialEffect(effectPath, x, y))
    // Remove platform immediately, only the effect will remain visible for its life duration
    call RemoveDestructable(tempDestr)

    Bug

    In 1.29 this native is bugged, it will set the Z coordinate, but reset the X and Y to where it was spawned in.

    Patch

    1.29

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