Pure
A function that returns boolean or null
.
1.32.10, Lua: conditionfunc
extends from boolexpr
->agent
and must be explicitly destroyed with DestroyBoolExpr
/DestroyCondition
to prevent leaks.
However, most functions from blizzard.j destroy passed boolexpr automatically.
Lua: Always returns a new handle unless the passed parameter is nil
, in this case
it MAY return the same handle depending on unknown conditions (consecutive calls are likely to reuse previous handle).
Jass: Returns same handle when creating multiple filters for the same function:
Condition(function foo) == Condition(function foo)
("foo" can be non-constant and constant).
For this reason, do not destroy filterfuncs created with Condition
in Jass,
in the best case it does nothing but in the worst case it would affect some internals.
This behavior is similar to Condition
.
See: And
, Or
, Not
, Condition
, Filter
, DestroyCondition
Generated using TypeDoc
Returns a new conditionfunc, when called by the game returns the result of evaluating func(). func will receive no arguments and must return a boolean: true/false.