The path to the model the trackable should use. Models
with team colours will use the neutral-hostile team colour. To create an
invisible trackable provide the empty string ""
.
The x-coordinate where the trackable should be created.
The x-coordinate where the trackable should be created.
The facing of the trackable.
To create a trackable with a non-zero z-coordinate you can use the same
technique as with AddSpecialEffect
, that is create an invisible platform
before creating the trackable.
function CreateTrackableZ takes string trackableModelPath, real x, real y, real z, real facing returns trackable
local destructable d = CreateDestructableZ('OTip', x, y, z, 0, 1, 0)
local trackable t = CreateTrackable(trackableModelPath, x, y, facing)
call RemoveDestructable(d)
set d = null
return t
endfunction
Generated using TypeDoc
Creates a trackable at the given coordinates but with zero z-coordinate. Trackables are used to register mouse clicks or hovers at the trackables position. But their functionality is very limited, as you can't, for example distinguish the triggering player out of the box. To get a general overview to the common workarounds see the
trackable
documentation.