If true
, you can de/select units (default).
If false
, deselects any currently selected units and disables your ability
to select any unit. Mouse clicks and group binds ("CTRL+1" then press "1")
don't work any more.
Drag select will not allow you to select too.
If true
, show the green selection indicator around selected units (default).
If false
, no visual indicator is shown.
You can use SelectUnit
and other functions to select the units for a player,
even when state
is set to false
.
The player cannot manually deselect any units they have control over (after SelectUnit
).
Generated using TypeDoc
Controls whether you can de/select any units and the green visual indicator.