Toggles global FOW fogging of explored yet not visible areas.
An individual player's fog state is not modified, that means this toggle is fully reversible.
True: explored areas are fogged if not in sight.
False: explored areas remain permanently visible.
See: IsFogEnabled, IsFogMaskEnabled. "Fog" is explained in fogstate.
IsFogEnabled
IsFogMaskEnabled
fogstate
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Toggles global FOW fogging of explored yet not visible areas.
An individual player's fog state is not modified, that means this toggle is fully reversible.
True: explored areas are fogged if not in sight.
False: explored areas remain permanently visible.