• Toggles global FOW masking of unexplored areas.

    An individual player's fog state is not modified, that means this toggle is fully reversible.

    Parameters

    • enable: boolean

      True: unexplored areas are masked.

      False: unexplored areas are not masked (whether visible depends on IsFogEnabled).

    Returns void

    Note

    See: IsFogMaskEnabled, IsFogEnabled. "Fog mask" is explained in fogstate.

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