new state (only 0, 1, 2 are valid).
See GetAllyColorFilterState
for a description.
This is a player setting. Do not change it without a reason. Moreover this is an accessibility setting that may be used by visually impaired players.
You can set other states than 0-2, but they'll still display like state 0.
(v1.32.10) You can permanently break this feature for a player if you set a large negative value.
Any negative value will display like state=0
and clicking the button
will increase the state by 1. However if you set a very large negative value,
the player will use the button to no avail. The issue here is that the value
will be saved in player's game settings and persist forever, thus breaking this
feature until a reinstall or until you set this to a sane value (0-2).
Using large positive values instantly reverts to state=0
after the first button
click.
See: GetAllyColorFilterState
for full description; EnableMinimapFilterButtons
.
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Sets the player color display mode.