• Sets a new gamespeed to run the map at.

    Parameters

    • whichspeed: HandleHolder<"gamespeed">

      The gamespeed constant to be set as new speed. The only allowed values are: MAP_SPEED_SLOWEST, MAP_SPEED_SLOW and MAP_SPEED_NORMAL, because MAP_SPEED_FAST and MAP_SPEED_FASTEST are automatically reverted to normal speed.

    Returns void

    Note

    See: gamespeed for values and mechanics.

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