• Sets the speed of the in-game day/night time.

    By default: 1.0 or 100%. 2.0 would make it twice as fast.

    Parameters

    • r: number

      new scaling factor

    Returns void

    Bug

    A negative scaling factor is applied and the time ticks backwards until 00:00 is reached. Then the time freezes at 00:00, the day does not progress backwards.

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