By default: 1.0 or 100%. 2.0 would make it twice as fast.
Parameters
r: number
new scaling factor
Returns void
Bug
A negative scaling factor is applied and the time ticks backwards until
00:00 is reached. Then the time freezes at 00:00, the day does not progress backwards.
Sets the speed of the in-game day/night time.
By default:
1.0
or 100%.2.0
would make it twice as fast.