• Sets whether terrain deformations also affect the water mesh on top of it.

    Parameters

    • val: boolean

      If this is true, terrain deformations will affect the water mesh.

    Returns void

    Note

    This is only during transitions of terrain deformations, i.e., for temporary terrain deformations and during the transition of permanent terrain deformations. After a permanent terrain deformation has completed, the water deformation will revert instantly.

    Note

    The default is false.

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