• Parameters

    • x: number
    • y: number
    • radius: number
    • depth: number
    • duration: number

      The duration in milliseconds.

    • count: number
    • spaceWaves: number
    • timeWaves: number
    • radiusStartPct: number
    • limitNeg: boolean

    Returns HandleHolder<"terraindeformation">

    Note

    Permanent terrain deformations are not present in saved game files.

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