• Parameters

    • x: number
    • y: number
    • dirX: number
    • dirY: number
    • distance: number
    • speed: number
    • radius: number
    • depth: number
    • trailTime: number
    • count: number

    Returns HandleHolder<"terraindeformation">

    Note

    Permanent terrain deformations are not present in saved game files.

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