Returns true if whichUnit is hidden, for example by means of ShowUnit.
true
whichUnit
ShowUnit
A comment in Blizzard.j, ReplaceUnitBJ states that it's "sometimes unsafe to remove hidden units", as a workaround it calls KillUnit right before RemoveUnit.
ReplaceUnitBJ
KillUnit
RemoveUnit
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Returns
true
ifwhichUnit
is hidden, for example by means ofShowUnit
.