Sets the hero to chosen level.
The level can only be increased; lowering the level does nothing. Further, the level will not exceed the hero's maximum level set in WorldEditor.
The target hero unit.
New level of the hero.
False to hide level-up effects, true to show. The level-up effects include: floating experience gain text, sound and a visual effect.
Generated using TypeDoc
Sets the hero to chosen level.
The level can only be increased; lowering the level does nothing. Further, the level will not exceed the hero's maximum level set in WorldEditor.