If an item exists in the given slot, it is removed from the inventory and dropped at unit's position.
Returns the handle of dropped item when successful. Returns null on failure (no item, invalid slot/unit).
Target unit.
Slot number (zero-based, i.e. 0 to 5).
See UnitRemoveItem to drop an item by handle.
UnitRemoveItem
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If an item exists in the given slot, it is removed from the inventory and dropped at unit's position.
Returns the handle of dropped item when successful. Returns null on failure (no item, invalid slot/unit).