• Creates a new multiboard and returns its handle.

    The new multiboard by default:

    • does not have a title
    • row and column count are 0
    • is not displayed
    • is not minimized

    To display a multiboard after creation, you must use MultiboardDisplay.

    Returns HandleHolder<"multiboard">

    Note

    Multiboards must be destroyed to prevent leaks: DestroyMultiboard.

    Note

    Only one multiboard can be visible at a time. However there's a workaround using Frame API.

    Note

    There's a bug that causes big multiboards to freeze/crash the game on 1.33.

    Bug

    Do not use this in a global initialisation as it crashes the game there.

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