Returns a new rectangle as defined by two points (minX, minY) and (maxX, maxY).
The rectangle size and coordinates are limited to valid map coordinates, see
GetWorldBounds.
In Warcraft 3 the coordinates follow the regular cartesian system you know from
school math. The minimum coordinates (towards negative infinity) are on the left/bottom,
the maximum coordinates on right/top (towards positive infinity).
In the following graphic the N stands for the minimum point (minX, minY) and
X for the maximum point (maxX, maxY).
You can't create your own rectangle that would match the dimensions
of GetWorldBounds. The maxX and maxY will be smaller by 32.0 than that of
the world bounds.
Returns a new rectangle as defined by two points (minX, minY) and (maxX, maxY).
The rectangle size and coordinates are limited to valid map coordinates, see
GetWorldBounds
.In Warcraft 3 the coordinates follow the regular cartesian system you know from school math. The minimum coordinates (towards negative infinity) are on the left/bottom, the maximum coordinates on right/top (towards positive infinity).
In the following graphic the N stands for the minimum point (minX, minY) and X for the maximum point (maxX, maxY).